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Ps3 save game data nba2k13
Ps3 save game data nba2k13






ps3 save game data nba2k13
  1. PS3 SAVE GAME DATA NBA2K13 OFFLINE
  2. PS3 SAVE GAME DATA NBA2K13 PS3
  3. PS3 SAVE GAME DATA NBA2K13 PSP
  4. PS3 SAVE GAME DATA NBA2K13 PS2

PSX accesses the data via a "frame" method. The data blocks contains the program data file name, block name, icon, and other critical information. Leaving 15 blocks left over for data storage. The very first block is is a header block used as a directory and file allocation table This is split into 16 blocks eachĬontaining 8 kilobytes each. The original memory card for the PS1 is 128 kilobytes of non-volatile RAM. Memory Card Formats PS1 Memory card PS1 (original) See: Content Information Files - Saved Data Utility (minis) ICON0.PNG in the table represents all the multimedia files supported by the XMB for this format like images, audio, etc.

PS3 SAVE GAME DATA NBA2K13 PS2

Raw copy from/to a real PS1 (or PocketStation) or PS2 Memory Card using a Memory Card Adapter

PS3 SAVE GAME DATA NBA2K13 PSP

When exporting to PSP the "block" is extracted from VM1 and injected in VMP When exporting to USB the "block" is extracted from VM1 an saved separatedly as a PSV When importing the "block" is injected in the VM1

  • PARAM.PFD Signatures of some of the other files in the folder.
  • PARAM.SFO Information about the Game Save.
  • MC_Slot Inside a PS1 or PS2 Memory card, real or virtual, every one of the savedata items represented with an icon, A single savedata can use one or several slots in PS1, and always only one slot in PS2.
  • Used as the file name when a single Game Save is exported to USB, e.g: BESLES-53702535953.PSV
  • Identifyer of each Game Save of a PS1 or PS2 Memory Card.
  • PS3 SAVE GAME DATA NBA2K13 PS3

  • Any_Other_Files Represents all the other files in the folder generated by the game with any filename and filextensions that are dependant of each game and can vary, e.g: "PROFILE.BIN"(in PS3 Game Saves) or "SECURE.BIN" (in Minis Game Saves) etc.
  • The name assigned to the card when it was created from the "Memory Card Utility (PS/PS2)" in XMB.
  • Name of the folder where the game was installed (different than the TITLE_ID in their PARAM.SFO that refers to the original ID when the game was released years ago as a disc).
  • Name of the folder where the savedata files are stored, composed by TITLE_ID + some variable characters added by the game, e.g: BLES00001-nick01save01.
  • The number assigned by the system to this user when their account was created (is a counter).
  • Feel free to comment if i've fucked any steps up or if im unclear. Now in the game you can go to settings > file management scroll to rosters and load in the new file there. This decrypted file will have a txt file saying its been decrypted if this is successful can now be placed in the RPCS3 folder with your savedata in it.

    ps3 save game data nba2k13

    It will ask you to encrypt them but again this is not necessary for the emulator.

    ps3 save game data nba2k13

    When they are decrypted the box on the bottom right of the program will go green. Press the "Decrypt PFD" button and click decrypt all files. It will prompt you for configuration but ignore this as it is only necessary for real ps3s. (note this file should be moved to the desktop. Put this BLU31159-ROSTER-_ folder in the Bruteforce Save Data folder. It will look something like this: BLU31159-ROSTER-_ (it may be in a folder PS3 > Save Data) Once you have these things find the roster file in the downloaded folder. RPCS3 emulator with BLUS31159 version of the game - (this isnt a guide to set that up there are plenty online.)

    PS3 SAVE GAME DATA NBA2K13 OFFLINE

    Ps3 Offline roster File from operation sportĪ PS3 save data manipulation program called Bruteforce Save Data - (this can be acquired online from a number of crappy sites. Seeing as the game is now playable on RPCS3 emulator I figured I'd make this so you don't have to fumble around like I did.








    Ps3 save game data nba2k13